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- Path: news.vol.it!news
- From: bizzetti@mbox.vol.it (Fabio Bizzetti)
- Newsgroups: comp.sys.amiga.games,comp.sys.amiga.advocacy,comp.sys.amiga.misc
- Subject: Re: NA Games magazines not covering Amiga titles as much
- Date: 18 Apr 1996 09:49:28 GMT
- Organization: Video On Line
- Distribution: world
- Message-ID: <1984.6682T675T2638@mbox.vol.it>
- References: <Dpzv7I.69x@eskimo.com>
- NNTP-Posting-Host: molcl15.vol.it
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
-
- >::>As you see, they aren't the same color! The CV64 just can't do it.
-
-
- >:: This is just another example of how crap are the minds behind SVGA chips..
-
- >:: Did they run out of transistors to use 24bits rather than 15 for palette?
- >:: No, "it was not necessary".
-
- >:: Sure.. for WinWord..
- >:: A pEEcEE chip into the Amiga of a user that really dislikes pEEcEE's?
- >:: *puke*
-
- >:: SVGA+ is the CGA of 1996.
-
- >: So, if the choice existed between writing a
- >: 3D-supertexture-mapped-Hi-Octane clone on a sped up AGA (8 bit) or a 24bit
- >: CV64 screen which is faster then AGA, you would choose AGA?
-
- sorry but CV64 isn't the monster you think, and if we consider that it's the
- top of Amiga GfxBoards, then the others are even more crap.
- You *cannot* compare CV64 and AGA on a SVGA conversion basis, it's unfair.
- God didn't say "you must do the 3D-supertexture-mapped-Hi-Octane clones using
- SVGA methods (c2p)" (note the word "clone" that you used btw... sad crap word).
- At least I dont need to use c2p, because I have been so "silly" to reivent
- the wheel. :D
-
- >The point that I was trying to make is that AGA games would have problems
- >making the switch from an 8-bit AGA screen to an 8-bit CV64 screen - your
- >palette depth with either 8 or 15-bit CV64 screens is lower than that of
- >AGA. So if a game wants color 135 to be 10110100 and all it gets back is
- >10110, you might have some problems. Of course, this isn't a factor with
- >24-bit CV64 screens, but we were not talking about 24-bit screens.
-
- True color on Amiga+CV64? =)
- It's crappy slow even on Pentium+CV64 (AKA SVGA++).
-
- /-----------------------------------------------------------------------\
- | Fabio "Maverick" Bizzetti - bizzetti@mbox.vol.it - Maverick* at IRC |
- | The maker of "CyberMan" and "Virtual Karting" |
- | working on "VirtualRally" & "StarFighter" |
- \-----------------------------------------------------------------------/
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